package game.mapviewer.popups 
{
	import flash.display.Sprite;
	
	/**
	 * ...
	 * @author rnk
	 */
	public class Popup extends Sprite
	{
		public var papa:PopupsLayer;
		public var params:Object;
		
		public function Popup() 
		{
			
		}
		
		public function Init():void
		{
			
		}
		
		public function Die():void
		{
			
		}
		
		public function Close():void
		{
			papa.ClosePopup(this);
		}
		
	}

}